solasta damage versatile. The easy way to get gold is by letting the Scavengers retrieve stuff from your dungeons and overworld battles. solasta damage versatile

 
 The easy way to get gold is by letting the Scavengers retrieve stuff from your dungeons and overworld battlessolasta damage versatile  Note that a great axe does 1d12 of damage, average 6

Primed Battleaxe is a Martial Weapon in Solasta: Crown of the Magister . Making you more likely to hit and a more consistent damage output. On Skin: true sight; +1d6 psychic damage taken every time you take damage. #1. Just try it on a dummy character since the main campaign in Solasta: Crown of the Magister won’t actually let you start with characters that have been pre-leveled. That and magic missile, firebolt etc - vamps take half damage from normal. Palace of Ice: A level 10-16 campaign, it is the continuation of Crown. This weapon is exactly the same as a standard Longsword, with. Or should be. Sneak Attack. Solasta has six attributes, each affecting different things. I experienced the same issue. Absinth Minded Apr 25, 2022 @ 2:45am. Solasta: Crown of the Magister - How to Build a FighterMy current 3rd level Druid is doing fierce nature damage in Ruins of Illimuth mod. 5 to 4. Primal Savagery is a similar spell in that it enhances a melee attack as a cantrip. 1 Ruleset. Rogues are versatile first and foremost. Greenmage Scorching Ray + Hunter's Mark is rolling up to 12 damage numbers. I was quite lucky, but I hit her with radiant damage (2x strong hits with guiding bolt from cleric - for a bloody change, usually misses - few smites from paladin + paladin spell that can add radiant damage to normal weapon attack). The easy way to get gold is by letting the Scavengers retrieve stuff from your dungeons and overworld battles. Next are Druids. Weapons are usually obtained as rewards from. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. Proficiency with martial weapons or battleaxes is required to use it effectively. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. I can get 2-3 attacks vs 1-2. It has to be identified (with an Identify spell or by paying certain vendors for the service) for all its properties. Ahead of that beta launch, we got to sit down with the devs and have a good look at a. Ommamar. He hits one out of three and does 5 points of damage. It's only an advantage of like 1 or 2 damage per round on average, but it's still a meaningful advantage. This third-level spell offers long range, good AoE, and solid damage that can one-shot groups of weaker enemies and provide reliable damage. (a staff, or any other versatile weapon with the "monk weapon" tag, if there are others) Solasta: Crown of the Magister is a new CRPG title from Tactical Adventures. In the main campaign, the weapon cannot be bought or found, it can only be crafted. camon guys, its been a year since it was reported. Gold makes Solasta go round. Stormblade Longsword is a Martial Weapon in Solasta: Crown of the Magister . Apply hold person to Humanoid for advantage Swing with a Normal Greatsword, both dice roll high enough to hit enemy Combat log will show both First hit and the 2nd hit confirmed by the. 4. Sold by Gorim Ironsoot Sold by Mogo the Poor Sold by Wilf Warmhearth Sold by Galar Goldentongue Sold by Lena Swifthand Sold by Engrem Toldus Sold by Morganna Raven Sold by Grimhild Darkhead Found as random loot Staff of Fire is a magical one-handed melee bludgeoning weapon. Last edited by night4; Aug 12, 2021 @ 3:44pm #3. i also think that it is disappointing that we have so many magic items for martials (i found like 5 gauntlets of strength?, so many magic weapons, spider climb items etc. When I lured the vampires into the sunlight, the game. So the only time to take the versatile weapon over an. That translates to 25% chance of hitting you. Two-weapon fighting - You add your ability modifier to your offhand / bonus action attacks. Less damage but the mechanics and adventages of 2h. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Seems really powerful on Rogues. This weapon is exactly the same as a standard. Radiant is the way to go. Magical, Slashing Damage, Melee, Versatile, Radiant Damage, Area of Effect, Metal. If the party never identified (or bought) this weapon before, it will appear in the inventory as Superb Warhammer. 1 Ruleset. Talbut the Grey is an NPC in Solasta: Crown of the Magister. Stay awhile and listen. Bludgeoning Damage, Melee, Versatile, Standard, Wood Quarterstaff is a Simple Weapon in Solasta: Crown of the Magister . 10 Fireball - Reliable, And Deadly. In-game properties. The Solasta Lightbringers Edition contains: - Crown of the Magister: The original level 1-12 campaign. If damage reduces the sunweaver to 0 hit points, it must make a Constitution saving throw with a DC of 5 plus the damage taken, unless the damage is acid damage or from a critical hit. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Proficiencies in Solasta: Crown of the Magister are indications of being able to perform certain tasks well. At 5th, 11th, amd 17th levels, add an extra 1d4. Versatile: This weapon can be used with one or two hands. 5+2 = 5. In Solasta, you take control of four. 5 Twinned Spell. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as. Adding Proficiency Bonus to Damage. It's Super Effective! Deal the appropriate type of damage to an enemy with vulnerability. On the player side that choice to use a one hand sword with the versatile tag the reasoning would likely be for the added damage so it would make sense for that feat. As soon as you remove the shield, the d8 is replaced with d10 for a versatile weapon's damage. Bludgeoning. Stormblade Longsword is a craftable one-handed melee slashing weapon. 2 years ago. Fighters are better than Paladins because two-weapon fighting maxes our damage per turn. A Greataxe deals 1d12+Strength mod which means 1-12 damage is the range, a Greatsword on the other hand rolls 2d6+Str which rolls 2 six sided dice and adds your Strength modifier. Mightly Blow is a Feat in Solasta: Crown of the Magister. Yes. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Their stealth skills make them valuable. This is a lot of damage, making it very versatile. If modders could create custom magic items that augment specific spells. i've tried daylight. In short, you can get enough damage potential and utility value out of all the other classes. 8. As the Hunter Ranger was the base game's ranged specialist, the Shadow Tamer Ranger is the base game's melee specialist for rangers. Feat Type. The spell doesn't end if you kill your marked target. Proficiency with simple weapons or quarterstaves is required to use the weapon. Vess Jun 1, 2021 @ 8:05pm. I can confirm that Follow-up Strike WORKS with a Greatsword. BUT there remains an issue/bug. +2 base AC healing when hit use a Ki point to make all damage reduced 50% That as tanking as D&D gets. They recently nerfed it so that it just adds 1 additional missile, but a similar item in Solasta could be cool. They benefit from Mighty Blows which is really strong. Fighting Style: Defense (good pick) – +1 AC when you’re wearing armor. Tier 1. 1 Ruleset. Crown of the Magister. With disadvantage, their chance of hitting you is 6% only. Players can find detailed information on how the crafting system works as well as the different recipes and materials used to forge different items and possibly gear such as Armor, Weapons, and more. The team will continue to develop the ambitious RPG over the next year or two with feedback from the community before it. I can confirm that Follow-up Strike WORKS with a Greatsword. 5 + 1 from magic weapon +3 from str/dex bonus =7. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Checked last pacth and yet same problem. I am just one person, with my. Each recipe uses a “primed” item as a base, and an additional ingredient to activate the primed item. Magical, Slashing Damage, Melee, Versatile, Metal. You can hit boss with 4 to 8 arrows a round. Longsword is a standard one-handed melee slashing weapon. Remember that you gain Advantage when casting Scorching Ray from higher elevation with respect to your targets since it functions as a Ranged Spell Attack. The difference seems to be a combo of Solasta missing the 5e Feats that help make the Mantras true, and at the same time having an abundance of massive bonus damage magical weapons. Why is colossal slayer so good? Seems it is just an extra d8 damage each round. Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battlefield. Solasta is a tactical turn-based RPG, which is based on Dungeons & Dragons 5th Edition, more specifically the SRD 5. This mod gives you an extra 54 faces to choose from. NPCs are characters that can be interacted with or are shown in the game. It just looks that way at first glance. It is a unique weapon that belongs to Arwin Merton. Primed Warhammer is a standard one-handed melee bludgeoning weapon and an ingredient needed to craft magical weapons. On the highest difficulties, it is better to prioritize preventing damage (something wizards are very good at ) than to just have the fight end quicker & play like. Solasta: Crown of the Magister > General Discussions > Topic Details. The chest is not empty, although I don’t recall now what is in it. Means you can use it one-handed or two-handed (and switch in between the two, at will) Example. The damage increase is fairly minor for TWF builds, but it is there. Take note of your DEX too, armor limits the the amount of AC you gain from dex. When you cast the spell, choose warm flame or chill flame. Great Weapon Fighting is a Fighting Style in Solasta: Crown of the Magister. Quarterstaff is a standard one-handed melee bludgeoning weapon. It's only an advantage of like 1 or 2 damage per round on average, but it's still a meaningful advantage. Proficiency with martial weapons or longswords is required to use it effectively. Proficiency with martial weapons or longswords is required to use it effectively. Most common example of such benefit is adding a flat value of Proficiency Bonus to dice rolls of weapon attacks and Skills a. i've got daylight and guided by light. In-game properties. The advantage of this is increased damage per hit. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. He hits one out of three and does 5 points of damage. Bludgeoning. It has the second tier enchantment (+2), which provides. 4. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. It's a basic non-magical weapon. Checked last pacth and yet same problem. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal, Ingredient. Take a critical hit without going down. Quest Items are used to further progress the game's story as well as Quests, these items are found in specific locations or are given by related NPCs, while some Quest Items are dropped by enemies or looted. Unless you're talking about increased chance to hit, a +2 mace has a similar damage output of a 1d10 weapon like a versatile warhammer actually. "When you gain this feat, choose one of the following damage types: acid, cold, fire, lightning, or thunder. Dueling is a Fighting Style in Solasta: Crown of the Magister. e. But if you are autocrit killing 1-2 enemies per turn, you effectively could spam it. 1d6 (1d8 versatile) Other. Solasta isn't 100% how pen-and-paper D&D 5e works, and that's ok (the game is more stringent on lighting than most DM's do in their games, lacks many signature spells like Bigby's Hand and Polymorph, doesn't let you control your summoned creatures, among other changes). Despite how thorougly Solasta does 5e, there are still differences and these particular 5e mantras about 2H and Dual Wield often aren't true in Solasta. Sigil of Flame: 1st Level (Evocation): 90 foot range, Concentration: 1 Hour, Bonus Action: You mark a target with a sigil of flame. Solasta: Crown of the. After that it is my wizard's turn. Yea happened on two different skeletons one archer one melee version. But there's a choice here: one-handed wielding + shield or two-handed wielding. Even for a wizard or a sorcerer, focusing purely on damage dealing spells is not optimal. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. 5), I would prefer a greatsword, but not given the options in Solasta. Proficiency with martial weapons or battleaxes is required to use it effectively. Note that Greatswords are not Versatile weapons. Originally posted by brucesloose: Ranged weapons are pretty competitive at low levels as they add dexterity to damage while cantrips do not. There are many weapons available in the world of Solasta. Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die. Acacia Staff is an unidentified simple weapon and a spell focus. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. It's a basic non-magical weapon. By default (ie. Magical, Slashing Damage, Piercing Damage, Melee, Versatile, Metal. ), but not a single magic item that increases to hit or damage for spells, spell storing items, wands, or other items that are better / only usable. TheStoryteller01 Nov 9, 2021 @ 12:01pm. I believe in 5e that holding a weapon and a shield does limit your spell-casting, but holding a 2 handed weapon doesn't. Gauntlets are just 1d4 Bludgeoning weapons so, at 6th level, +1 Gauntlets are almost equivalent to unarmed damage (d6; though they are still +1 to-hit) but at 11th level (d8) you might consider just removing them and fight bare-handed -- unless you find +2. This mod gives you an extra 54 faces to choose from. Battleaxe is a standard one-handed melee slashing weapon. Max RNG. Properties. In-game properties. #3. It allows the bearer to cast three spells: Burning Hands (1 charge) Fireball (3 charges) Wall of Fire (4 charges) Attunement is required to cast those spells (and it can only be done by Sorcerers and Wizards). 4. The most common damage dealt by weapons is Bludgeoning, Piercing and Slashing. The weapon must have the two-handed or versatile property for you to gain this benefit. Solasta's weak points are the writing/story, a partial rather than complete implementation of core classes, a nearly complete lack of choices and consequences which means there is virtually no replayability, and a core campaign length that is 2/3 shorter than other CRPGs such as Kingmaker or Pillars of Eternity. +3 from strength. Slashing Damage, Melee, Versatile, Metal, Ingredient. Granted, Solasta's Ranger is improved, as their Favored Enemy deals a slight bit of bonus damage based on your characters' knowledge of those creatures. Fixed conjured creatures sometimes appearing as "Unknown" because their own caster was too dumb to know what they summoned. Its not nothing. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Remember that you gain Advantage when casting. As a "Gold" Dragon I also get access to a flame breath weapon and resistance to fire damage. It actually gives you more damage on a one-handed weapon (4. Unity is a magical one-handed melee slashing weapon. I have him cast scorching ray. Aquillion Jun 2, 2021 @ 2:51am. This is where buffs and debuffs come into play, and these are one of the primary reasons you would take a magic-based. 15 gp. IMO, at the level cap of current Solasta, damage difference of 5. It has to be identified (with an Identify spell or by paying certain vendors for the service) for all its properties to become. ago. 3. NPCs are characters that add contrast to the game's lore where they provide information, some are categorized as quest givers, while others are categorized as Merchants whom you can trade with or request for certain. This does have a non-zero impact on game balance - while greatclubs are underpowered, the Martial weapons have a variety of two-handed and versatile melee weapons that do a lot of damage. Higher is better, you must be old school. Simple spells like Blind can often outshine damage spells as it leaves the enemy unable to attack or defend effectively. Stealth, spotting traps, and positioning. Sunlight Hypersensitivity: the vampire takes 20 radiant damage when it starts its turn in sunlight. It allows the bearer to cast two spells: Cast Giant Insect (4 charges) Cast Insect Plague (5 charges) Attunement is required to cast those spells (and it can be done by Bards, Clerics, Druids, Sorcerers, Warlocks, and. Predator ( Darkweaver. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. On a hit, deal 1d4 additional necrotic damage and gain that much HP. but its the sort of thing that you will only notice if you are really looking for it. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Palace of Ice: A level 10-16 campaign, it is the continuation of Crown. In-game properties. Weapons are usually categorized into different. It's a basic non-magical weapon. Every fourth level, a character can choose between increasing their ability scores or gaining a feat (some feats also provide an ability score increase). Solasta: Crown of the Magister Wiki is a FANDOM Games Community. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal. camon guys, its been a year since it was reported. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . A fighting style is a passive buff granted specifically to the Fighter and Paladin Class. Solasta allows something odd, Halfings can use Great Weapons. Proficiency with a weapon allows a character to add his proficiency bonus to any. I know Kung Fu Create a Monk. As a focus, the staff can be. Solasta allows something odd, Halfings can use Great Weapons. It has the second tier enchantment (+2), which provides a +2 bonus to attack and damage. Even for a wizard or a sorcerer, focusing purely on damage dealing spells is not optimal. Being proficient in a task either grants a benefit to performing it or prevents from having penalties or restrictions. maybe youu are right I was not aware that the idea of using a versatile weapon was to get any bonuses, other than; 1. 5e, and I find that 5e's lack of class skills to be problematic. How abilities affect various mechanics?: Hi, I play Solasta for a while, and i can say, that many aspects are not explain enough. no feats), a character can wield a light weapon in one hand, whilst wielding another light weapon in their offhand. 7 (2d6) slashing Heavy, Two-Handed. each sword = 1D6 = 3. "Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. NeoseekerGuidesSolasta: Crown of the Magister Walkthrough and Guide. It also synergizes with the level 6 feature. #1 Ommamar Mar 19, 2022 @ 8:38am There is a couple benefits to it. gear) vs D20 + attribute + proficiency of target (edit: not quite sure, if proficiency is used or not) Dex and other. Properties. On a failed save, the creature takes 3d8 radiant damage (if you are good or neutral) or 3d8 necrotic damage (if you are evil). Higher is better, you must be old school. Take note of your DEX too, armor limits the the amount of AC you gain from dex. A high Dex (lower Str) barbarian, with a scimitar. This build guide provides an idea for players to start with to. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. 2. It has the second tier enchantment (+2), which provides a +2 bonus to attack and damage. The powerful open-source. Dual-wielding. Generally resourceful, they are known for their cunning and their ability to launch deadly sneak attacks. What makes this Class unique is their Wild Shape Feature, which is an. It is a unique weapon that can also serve as spell focus. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal. From fledgling adventurers to saviours of Masgarth, this 40h+ campaign will take you through the Badlands in search of ancient artifacts to stand against a mysterious threat. Feats in Solasta: Crown of the Magister are special abilities that are unlocked upon reaching Level 4. . Maul of the Destroyer. Put whoever has your lowest AC in the middle of the room, use dodge and cast fire protection on them before the fight and just throw fireball after fireball at them. Originally posted by Giant Space Hamster: I can confirm it is not working with a Greatsword. been trying this damn boss for way too long. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . With one hand the weapon's damage die is a d6. Just stack those damage dice. I do not think the Follow Up Strike works with versatile weapons, but a Lightbringer Gratsword has the same base damage (2d6 + 1d8) as the more powerful 1-handed. Less damage but the mechanics and adventages of 2h. That is not the case. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. 1d12 chance to get a 12 is 1/12. Weight. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee Attack. That being said, there is no single class incapable of completing the entire campaign on authentic mode so long as you build it moderately intelligently and make sound. Weapons with Finesse as a tag can use Dexterity in place of Strength, otherwise most melee weapons rely on strength. Way better than whatever crappy attack your Cleric can muster. Gain +2 bonus to damage rolls with the equipped melee weapon in one hand and no other weapons. I thought they would count as two handed when used alone. Additional effects can be found on the Damage Types page. From the errata for the PHB: Melee Attacks (p. Quick edit: also not sure how it works in Solasta but in 5e they both count as the same attack so it would work no matter what. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Just a few random encounters can yield several hundred gold. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. It provides two special abilities: +2 to INT ability checks and casting Elemental Resistance (1 per day). Enchanted by a Manacalon master smith. Fighting Style: Defense (good pick) – +1 AC when you’re wearing armor. Temp HP, extra Armour Class (AC) and even, eventually, extra damage. There are little to no cRpgs that are won in short durations. Proficiency with martial weapons or longswords is required to use it effectively. Solasta Version 1. With this, you’re able to customize your party, gain new. Proficiency with simple weapons or spears is required to use it effectively. #4. . Uncanny Accuracy: Once called “Sylvan Archer” in an earlier version of the game, this feat is a must-have if the character is an archer. Jul 18, 2022 @ 5. The Twinned Spell Metamagic easily trumps other options when it comes to efficiency, courtesy of its perks. Apply hold person to Humanoid for advantage Swing with a Normal Greatsword, both dice roll high enough to hit enemy Combat log will show both First hit and the 2nd hit confirmed by the. 57 (just unbuffed martial character GWF Style damage with a Greatsword) So the Greatsword Paladin does around 78~90% of the Ranger's sustained damage. Magical, Slashing Damage, Melee, Versatile, Metal, Attunement. Weapons are usually categorized into different types that. Staff of Fire is a magical one-handed melee bludgeoning weapon. For example, a character. You either take a Druid, or you. These classes consists of Spell users, Melee users, Long-Range users, and many more. 6Protect vs Evil & Good. 2d6 will give more consistent damage while 1d12 has an equal chance. 15 gp. But you don't get much stardust so might want to use that to make lightbringer longswords or. Magical, Slashing Damage, Lighting Damage, Melee, Versatile, Metal, Quest. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Primed Longsword is a standard one-handed melee slashing weapon and an ingredient needed to craft magical weapons. Proficiency with martial weapons or warhammers is required to use it effectively. Proficiency with martial weapons or battleaxes is required to use it effectively. Yes. Somatic components seem to not be a thing in BG3, bummer. Most of the crafted weapons and armor are better than what you can buy. You will need proficiency in either Arcana or the Manacalon Rosary to craft magical items. Now the feat that makes it so if you miss you still deal half the damage. The weapon deals additional 3d6 slashing damage to. VORTEX. Before it is identified, it has properties just like a standard Warhammer (it's just more valuable). Bows, swords etc. Sold by Gorim Ironsoot Sold by Mogo the Poor Sold by Galar Goldentongue Sold by Wilf Warmhearth Sold by Lena Swifthand Sold by Engrem Toldus Sold by Morganna Raven Sold by Grimhild Darkhead Found as random loot Paladin Spellcasting – You can now cast Paladin spells. In most sword and sorcery games, the Wizard is usually the strongest class once they reach a certain level, because magic is usually 'that' powerful. Ambidextrous (+DEX) – for TWF dual wielders. Feat used up to get +3 bonus from the second weapon to match gwf feat. Prepared Spells (Personal Preference) Level 2. I also show you some gameplay at lv 11 to see how i. Proficiency with martial weapons or warhammers is required to use it effectively. 15. Note that Greatswords are not Versatile weapons. Magical, Attunement, Bludgeoning Damage, Melee, Versatile, Summoning, Piercing Damage, Area of Effect, Spell Focus, Wood. Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. You can use your action to make an attack that deals acid damage from your fingernails or teeth. Players get to select a specialty during Character Customization for the Fighter Class and at a higher level of the Ranger class. . Damage Type. Has everything you would want a Barbarian for in the first place. If you have +1 leather armor, it’ll just say 12 + Dexterity instead of 11+Dex+1. camon guys, its been a year since it was reported. Most common example of such benefit is adding a flat value of Proficiency Bonus to dice rolls of weapon attacks and Skills a. While you are wielding a versatile weapon and no other weapons, at the start of your turn you gain one of the following benefits (your choice), which lasts until the start of your next turn: +1 AC, +1 to attack rolls, +2 to damage rolls. Shock Arcanist Wizard Guidefor initiative, take attacks of opportunity, manage player location and the vertic. Arwin Merton’s Sword is a magical one-handed melee slashing weapon. I've been trying many of the new Unfinished Business mod classes, and while most of them are objectively overpowered, some are just ridiculously good. Versatile is used automatically if the other hand is free. Note that. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats,. The damage for 1-handed is the primary listed value and the damage for. #13. jeezKill an enemy during their turn. A sylvan elf will have some bonuses that will help my build, as high movement. Damage-wise, Two Weapon Fighting wins out in the early levels, because it gets an extra attack.